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Entertainment => Game Cage => Topic started by: Mightily Oats on March 04, 2017, 02:33:05 AM

Title: LoZ: Breath of the Wild
Post by: Mightily Oats on March 04, 2017, 02:33:05 AM
The Zelda franchise has finally evolved, and it's done so with aplomb.

Fuck this game is good, and fuck the world is HUGE

I have the Wii U version, btw
Title: Re: LoZ: Breath of the Wild
Post by: Kallor on March 04, 2017, 02:38:39 AM
I'm starting it now, been looking forward to it all day.  From what I've read this thing is open world Zelda with elements from things like the Bethesda games and Dark Souls series.  Basically all the good stuff without the clunky shit.  What is the second screen used for on the Wii U version? 
Title: Re: LoZ: Breath of the Wild
Post by: XerxesTWD on March 04, 2017, 04:36:12 AM
My Switch doesn't arrive until Monday. Got my Special Edition sitting here ready to go though.
Title: Re: LoZ: Breath of the Wild
Post by: Mightily Oats on March 04, 2017, 01:18:28 PM
I'm starting it now, been looking forward to it all day.  From what I've read this thing is open world Zelda with elements from things like the Bethesda games and Dark Souls series.  Basically all the good stuff without the clunky shit.  What is the second screen used for on the Wii U version?
Nothing.

There was one gyroscope necessary puzzle (so not sure how that puzzle works on Switch?) so far, and there's gyroscope aiming if you want,****** but they took out GamePad functionality to make both releases more similar.

You can play on the GamePad and that's about it. But except for the one puzzle, I've been using the Pro

******Edit: sorry nope there's motion control aiming if you use a Wiimote/Nunchuk, but no gyroscope aiming

Edit edit: OK THERE'S BOTH
Title: Re: LoZ: Breath of the Wild
Post by: Mightily Oats on March 04, 2017, 01:22:09 PM
But one major plus about all that:

Switching between which controller is in command is as simple as flicking a joystick, and it's instant, so that was a nice move.
Title: Re: LoZ: Breath of the Wild
Post by: Master Tolkien on March 08, 2017, 02:55:03 AM
I read a review where Zelda stutters a bit on Switch.
Title: Re: LoZ: Breath of the Wild
Post by: Mightily Oats on March 08, 2017, 02:47:44 PM
There's some frame rate drops on both consoles

Who gives a fuck?
Title: Re: LoZ: Breath of the Wild
Post by: XerxesTWD on March 08, 2017, 06:54:59 PM
I still haven't started playing it yet. Going to finish Horizon.
Title: Re: LoZ: Breath of the Wild
Post by: NeoGreenLantern on March 08, 2017, 06:56:33 PM
I read yesterday if you stand on the rail of a bridge in front of an npc they try and convince you not to jump.
Title: Re: LoZ: Breath of the Wild
Post by: NeoGreenLantern on March 11, 2017, 12:36:42 AM
https://gfycat.com/BestFrequentHyracotherium

Someone is gonna try and beat the game with nothing but chickens.
Title: Re: LoZ: Breath of the Wild
Post by: Mightily Oats on March 18, 2017, 08:13:26 PM
Anyone else not even gonna pretend to bother with all 900 Korok seeds?
Title: Re: LoZ: Breath of the Wild
Post by: Red Exodus on March 18, 2017, 09:43:48 PM
Been hearing the weapon breaking system is kinda bullshit. Any truth to it?
Title: Re: LoZ: Breath of the Wild
Post by: Mightily Oats on March 18, 2017, 09:59:21 PM
Only if you had particular expectations for it

The game is designed around using up weapons, then scavenging new ones

At a pretty fast clip

The only exception is the Master Sword, but even it needs to "recharge" after you use it too much
Title: Re: LoZ: Breath of the Wild
Post by: Kallor on March 19, 2017, 01:01:27 AM
Been hearing the weapon breaking system is kinda bullshit. Any truth to it?

It's a negative aspect of an amazing game, so yes there is truth to it but it's nowhere near a deal-breaker.
Title: Re: LoZ: Breath of the Wild
Post by: Mightily Oats on March 19, 2017, 04:20:00 AM
Been hearing the weapon breaking system is kinda bullshit. Any truth to it?

It's a negative aspect of an amazing game, so yes there is truth to it but it's nowhere near a deal-breaker.
It's balanced enought that you never run out of weapons, so what do you mean?

And I notice the more hearts and stamina I have, i.e. the higher level (I am max at this point) I am, the more often better weapons drop and the more often they have Durability Up + as additional statistics.
Title: Re: LoZ: Breath of the Wild
Post by: Mightily Oats on March 19, 2017, 04:23:29 AM
But even when I first started playing, I was never weaponless at any point.

Did I have to make do with shit sometimes? You bet your ass

I think people are just pissed about finding a high damage weapon and finding out its base durability i.e. how many hits you get before it breaks is roughly similar to much weaker weapons

Against a white mane Lynel, that has 4k HP, you can expect to burn through 4-5 really good weapons

But you can also upgrade your available weapon/bow/shield slots

Like I say, it's incredibly well balanced, but a lot of people are gpnna bitch no matter what
Title: Re: LoZ: Breath of the Wild
Post by: Not BAMF on March 20, 2017, 06:13:16 PM
But even when I first started playing, I was never weaponless at any point.

Did I have to make do with shit sometimes? You bet your ass

I think people are just pissed about finding a high damage weapon and finding out its base durability i.e. how many hits you get before it breaks is roughly similar to much weaker weapons

Against a white mane Lynel, that has 4k HP, you can expect to burn through 4-5 really good weapons

But you can also upgrade your available weapon/bow/shield slots

Like I say, it's incredibly well balanced, but a lot of people are gpnna bitch no matter what

Games get really fucking weird and put realism in the silliest places.

"Look guys, weapon aren't forever. You can't just hit the same sword off things forever... it will break! That's how life works. So with our new system, you can deal with the difficulty of the real world by having to maintain and find new weapons when your old ones break. we are dedicated to making our games feel real and have real-life situations and implications. Oh, and by the way... here's a large fox enemy. You have to shoot it with 250 bullets or use 10 explosive devices to kill it. You know. Like real foxes".
Title: Re: LoZ: Breath of the Wild
Post by: MTL76 on March 20, 2017, 09:46:34 PM
I don't have Nintendo, but this game looks fucking amazing. Like Skyrim without the drudgery.

Title: Re: LoZ: Breath of the Wild
Post by: GeneralPresidentSkeletor on March 22, 2017, 02:10:30 AM
I don't have Nintendo, but this game looks fucking amazing. Like Skyrim without the drudgery.


It is. It's LoZ & Skyrim's rock climbing baby. It's fucking great. I tend to do the same shit I did with Skyrim.

"Huh...what's that over there...?" *another 30 minutes goes by* "I should have gone to bed hours ago..."
Title: Re: LoZ: Breath of the Wild
Post by: GeneralPresidentSkeletor on March 22, 2017, 02:12:24 AM
Yeah, no fucking way I'm looking for 900 Korok seeds. Fuck. That. Whatever I find is whatever I find.

I'll search out for all of the Shrines, though. I've done 40 or so at this point.
Title: Re: LoZ: Breath of the Wild
Post by: MTL76 on March 22, 2017, 03:34:42 PM
Are there the typical RPG stats in this game, like strength, wisdom, etc? Do you level up?

I used to like Elder Scrolls style stats, and I guess I still do, but it seems like character creation plays such a huge role in those games, such as using skills you DON'T need to level up, avoiding leveling too quickly, etc.
Title: Re: LoZ: Breath of the Wild
Post by: LiquidSailor on March 22, 2017, 03:36:36 PM
You don't really level up.  You go to shrines and put the "points" into more hearts or more stamina.  Which is guess in a way could be considered leveling up.
Title: Re: LoZ: Breath of the Wild
Post by: MTL76 on March 22, 2017, 04:08:30 PM
Yeah but that sounds a lot simpler than the massive character planning that goes into an Elder Scrolls game (and that's not a bad thing.)
Title: Re: LoZ: Breath of the Wild
Post by: NeoGreenLantern on March 22, 2017, 04:34:57 PM
Well the Zelda games were never rpgs. They were adventure games. You'd advance by getting new equipment and more life and that's it.
Title: Re: LoZ: Breath of the Wild
Post by: Mightily Oats on March 23, 2017, 12:46:44 AM
Yeah but that sounds a lot simpler than the massive character planning that goes into an Elder Scrolls game (and that's not a bad thing.)
When was the last time you played an Elder Scrolls game?
Title: Re: LoZ: Breath of the Wild
Post by: MTL76 on March 23, 2017, 03:03:13 AM
Yeah but that sounds a lot simpler than the massive character planning that goes into an Elder Scrolls game (and that's not a bad thing.)
When was the last time you played an Elder Scrolls game?

A while?

I know it's less of an issue in Skyrim than Oblivion, which was less of an issue than in Morrowind.
Title: Re: LoZ: Breath of the Wild
Post by: Mightily Oats on March 23, 2017, 03:20:56 AM
Yeah but that sounds a lot simpler than the massive character planning that goes into an Elder Scrolls game (and that's not a bad thing.)
When was the last time you played an Elder Scrolls game?

A while?

I know it's less of an issue in Skyrim than Oblivion, which was less of an issue than in Morrowind.
Point distribution is gone entirely in Skyrim

Racial perks is the only thing worth considering
Title: Re: LoZ: Breath of the Wild
Post by: MTL76 on March 23, 2017, 11:27:12 PM
Yeah I'm blurring different ES games together. But even in Skyrim, there are some weird things to consider. Like if you increase your non-combat skills too quickly without increasing some combat skills, you could level up too much and you'd get your ass kicked. Or something like that.